


STATISTICS:
Equipped abilities:
- Open Locks: -10%
- Find Traps: -10%
- Pick Pockets: -10%
- Move Silently: -20%
- Regenerates 2 Hit Points every round
- Wearer cannot be protected from evil
- May only be removed with a Remove Curse spell
- Armor Class: 4 (6 vs. piercing and missile)
- Requires:
- 6 Strength